Detailed Storyline (Breath of Fire)
The first Breath of Fire game opens with Ryu being awakened by a Dragon. He is a member of the Light Dragon tribe, and the village is engulfed in flames. Ryu must escape immediately or perish - although you can still take the time to take a V.Ptn from the nearby chest of drawers.
On reaching the doorway, where much of the village is gathered, Ryu is informed that the onus of defence is on his sister, Sara - shortly before the scene is interrupted by the arrival of the Dark Dragons. Zog the Dark Dragon King, has vowed to conquer the world.
Sara warns the villagers that they stand no chance. Although they vow to help her, seeing that they are determined to fight, she says she must stand alone. She then turns the majority of the villagers to stone, in order to protect them from harm. Before leaving, she whispers in her brother's petrified ear;
"Be strong. When you're a warrior, you'll bring peace to the world."
Heading outside, Sara is immediately captured by Dark Dragon guards, and taken to their commander, Jade, Zog's assistant. When she asks why he has attacked their peaceful village, he informs her that he was merely following orders - to destroy all Light Dragons. Sara becomes enraged and attacks him. The guards run away, and they are left to a one-on-one confrontation.
During the battle, Jade informs Sara that the Dark Dragons are in possession of artifacts known as the 'Goddess Keys'. Although these are not yet explained, Sara is shocked at the news. She asks what he will do with Tyr, the goddess. He doesn't answer. The following text is displayed;
The goddess Tyr granted wishes. The Dragons fought with each other for her power.
Tyr encouraged the fighting and watched the war between the Dragons escalate.
When the world was at the brink of destruction, a warrior stepped forwards.
The warrior battled Tyr with his 7 Companions and locked her up using his 6 keys.
These "Goddess Keys" were scattered throughout the world and hidden away.The Light Dragons balanced the power of the family and peace reigned again.
After Sara's defeat, the villagers awaken to a destroyed village. They debate between the protection of the Light Dragons, and their own safety, with some of them believing that the foretold Warrior of the Dragon is merely a myth.
The destruction of the village forces their hand, and most villagers escape. With only the clothes on his back (and 300g), Ryu is sent out into the hostile world. It's generally a good idea to level up a little before going any further. Try to reach level 4 before entering Camlon. Do not buy any new weapons or armour - you'll be able to pick some up in the first dungeon.
On reaching the nearby town of Camlon - where most of the Light Dragon family have fled - Ryu finds it in ruins (although still not as bad as Drogen). The castle has been invaded by monsters, and Ryu is the only one capable (and willing) to go in and defeat them.
Shortly after the entrance, you will find a spring of healing water. There are also walls you cannot break.
Shortly after the spring, Ryu will come across two chests containing 70g each - right next to another spring. Since the monsters here give fairly good experience, you may wish to level grind for a few minutes, until reaching level 5.
On the second level of the basement, Ryu will soon find two chests behind a locked door. They contain a herb and a Bronze Sword. Another two chests are nearby, containing a Herb and a Gauntlet.
A set of stairs in the corner will take you back up to another part of the first basement floor. However, this section is very short, as Ryu soon finds another set of stairs leading back down to Basement Two. Fairly quickly, Ryu finds another Herb and a Suede Cape, and a visor and another herb fairly close by. Soon, Ryu comes across another set of stairs, leading back up to the first floor.
The first chest on this floor is a trap - one that heals all HP and AP. Ryu also finds an antidote. Over to the left is another chest containing an antidote, although the trap on this one results in the loss of AP. Perhaps it would be best to open those in another order.
On heading up the stairs, Ryu will find himself attacked by an outsize frog. This is the first enemy you will meet with a second wind, although you'll soon find that this feature is common to most bosses. After the frog's defeat, Ryu will be able to access the final two chests - a herb and 150g.
Upon exiting the castle, the King hails Ryu with the complement 'not a false hero'. He also claims to recognise Ryu's scar. As an earthquake hits, the King abandons this line of conversation with the more urgent message that the Dark Dragons must have the 'Quake Control'. Ryu is asked to head to Nanai and turn it off. As the world map is essentially very linear, it is unlikely that you'll get lost on the way. You'll need to go through the desert.
You may also notice a few odd marks on the world map. Their use will become apparent later.
Nanai is heavily guarded, so Ryu will need to enter at night. Once past the first guard, you'll find a Dragon Temple (complete with statue) and a S.Ptn in a chest of drawers in the Inn. You'll also find two chests containing 150g each in a house to the north of the Inn. In a house in the Northeast corner of town, are two chests, each containing a herb.
It will take a little trial and error to get past the guards, but there's no penalty for taking as many goes as you like. However, soon, you should head to the castle in the centre of the town. Head downstairs (you can explore a bit first, but there's nothing else there).
Head right from where you start first, to find a Antdt. Then head back. Head down, left and up, to find a chest with 650g. Then head back down and over to the right to get a B.Stn. Follow the only remaining path to reach the stairs.
After going down a few more floors, you'll find another confusing one. Go right for 70g and an armpad. Then head back to the entrance and go down and left for a F.Stn, then over to the right for a Cure. Take the only available path to the next set of stairs.
A sinister voice says "...run while you can for I am returning..."
Step on the blue hole nearby to transport yourself out of the dungeon. You will then be taken back to Camlon, where Ryu is informed that his actions destroyed Nanai - and that it was the right choice to make. You are advised to head to Winlan in the East. From there, you should be able to reach another Kingdom.
Again, it is a fairly linear path to Winlan. Head Northeast from where Nanai was. Once there, you will find that no one can use the tunnel to the next land without the King's permission.
On entering the castle, Ryu finds a rather tense situation. The King has refused to betray the other kingdoms to the Dark Dragons.
Ryu asks to speak to the King, and overhears a conversation between the maid and the Princess Nina. It seems that the King has been poisoned.
Nina asks that this be kept secret until they have located the remedy. Ryu is shown to one of the guest rooms while Nina heads out in search of the cure for her father. You now take control of the Princess Nina.
On the lower floor, you can find two chests containing herbs, and another four to the west containing a SuedeSH, SuedeHT, a herb, and an antidote. Head down another floor. There are more chests here - two in the southwest corner, containing an antidote and a herb. Then head back up to the ground floor and leave the castle. Leave the city, and head west to the cave. There, the two guards will temporarily join the party.
Inside the cave, head forwards and down the stairs. On the third floor down, take the ramp to the left in order to reach the treasure chests. The second contains a SuedeGN, and the third has 150g. The fourth contains I.Ore, and the fifth chest contains 70g. Once you've opened all of these chests, head back to where you were and head north. You'll soon pass another chest containing a herb, and after the bridges, yet another. Before heading up the stairs, go down the ramp to the left for a B.Stn.
On the next floor, again, head left before going up the stairs for a C.Stn.
Outside of the cave, head east to Romero.
After talking to a few villagers of Romero, it becomes apparent that some of them are zombies. Try not to panic. They claim that this is due to the effect of the Remedy.
Talking to a few more of the villagers will reveal that girls have begun disappearing, ever since the Wizard of Karma began using his potion. It may be worth buying Nina a Gown and a BronzRP. Despite its price, the SilkGN is not better. Do not upgrade the soldier's equipment - they'll be leaving soon.
Head to the house above the Inn (the one on the right), and fall down the hole in the floor. Push the jars out of the way (one can be pushed into the wall to the left), then head up and push the barrel. Search where it was to find the Map. Once you have that, exit the town to the west. Keep going straight west, and you'll find yourself in Ramui Woods.
While Nina can heal the party, her AP may be depleted fairly quickly due to the high encounter rate. It will be effective to use the E.Key Ryu picked up in Nanai to take care of large enemy groups. The E.Key will unleash an earthquake attack against the enemies and can be used infinitely. Early on in the next area, you'll come to a healing spring, so don't worry too much about your party being weakened.
Head left until you come to a crossroads, then head north. Over to the left of this area, you'll find a treasure chest containing a herb. Head back to the crossroads.
From this point on, it becomes a little complicated. In order to find the other three items in this forest (another herb, 150gp, and a bandage) you may find it best to consult a walkthrough. This one has an ASCII map which may help. The bandage is a new shield for Nina.
Once through the forest, you'll find yourself just outside of Karma Tower. Enter it.
Head down the stairway just to the north first, to find two treasure chests containing herbs. Back on the ground floor, head to the right, and then up. Ignore the ghost for now, and take the path next to it. Go south for a chest containing an M.Drop. Then go north and head left along the northern edge of the tower.
Go south when you can, and when the path splits, keep to the eastern side. You'll come to a set of stairs going up, which lead to a room containing a treasure chest with an M.Drop. Once you have it, head back down, and go to the ghost that you saw before.
After defeating Morte, head up the stairs that he was guarding.
Once on the next floor, head east then south until you come to a set of stairs going down. Back on the ground floor, you'll find a treasure chest containing a Charm. Head back to the first floor, and go to the passageway just north of those stairs. There'll be another set of stairs leading up, which go to a single room containing a treasure chest on the second floor. This chest contains a Cure.
Go back down to the first floor, and head back up the path to the east. This time, go along the passageway at the northernmost edge of the floor. Go down the south west passageway when you can, and you'll come to another set of stairs going up. Head to the second floor.
Go north, then take the western passageway going south. At the end of it, you'll find a treasure chest containing another Charm. Head back up to where you were, and this time, go east along the northern edge of the floor. Go south when you can; at the end of this passage will be a set of stairs going down. Go back down to the first floor.
Go north. You'll find two holes in the floor and a set of stairs going up. Go up the stairs, and you'll find a chest containing another Charm and four holes. Falling down the lower two will take you back to the previous room. Falling down the left of the upper two holes will result in you falling through two floors in succession, while the one on the right results in falling only two floors. Either way, the latter is what you want to do.
Falling down two floors will take you to another room, with a set of stairs going up, and yet another hole (falling down here (or through the left hole) will you take you back to the basement room containing two treasure chests, and a set of stairs leading up, which are just north of the entrance to the tower). Go up the stairs, to find a room containing another set of stairs going up. If you go up, you'll find another set of stairs going down, and another ghost guarding a passageway. Take the stairs first. You'll find another set of stairs going down, then a treasure chest containing a Life2. Finally head back to the other ghost and defeat Mortea.
Once defeated, head up the stairs she was guarding. You'll find yourself in a large, round room with a bridge over to the left that appears when Nina steps on the switch.
In this next room, you will find three girls who say they were kidnapped by the wizard, for use as guinea pigs. Flip the switch, as they ask, by opening the door and having Nina step on it. Head up the nearby stairs for another healing spring and a statue of the Dragon god. There's nothing on the topmost floor at present, so head back downstairs. Go down the now unblocked stairway near the three girls. Note that if you left the room after flipping the switch, you'll need to do so again.
Pick up the Cure in the chest and head down the next set of stairs. Follow the linear path on the next floor to find the next set of stairs and reach the room where the remedy is kept.
There you will be interrupted by the Wizard of Karma. He will defeat the party (don't even try to struggle). Fortunately, one soldier will escape, taking word to Winlan of the princesses capture before he passes away from the force of the Xeon gas. Realising that it is only Winlan people who are affected by the gas, the soldier's ask Ryu to help. Pick up some chainmail and save at the Dragon Temple before leaving Winlan.
Outside, Ryu joins a part of Winlan soldiers. One of them carries him to Karma Tower on his back (since Ryu can't fly).
Ryu will find himself with the soldier on top of Karma tower. Head downstairs to the room with the remedy. The solider will leave the party just before the stairs.
Take the leftmost path first, to a treasure chest. It is trapped, and will recover all of Ryu's HP and AP. It contains a foil, which you may wish to equip since it hits all enemies in battle. Now head back to the centre path.
After defeating the Wizard, Ryu will gain the remedy. Nina will collapse, and Ryu will carry her up the stairs, where they will both be flown back to Winlan. On arrival, Nina will leave to take the remedy to the King.